2015 Ph.D., Anthropology, University of California, Irvine
Doctoral dissertation title: Acceleration and Information: Managing South Korean Online Gaming Culture.
Advisors: Keith M. Murphy (chair), Bill Maurer, Tom Boellstorff
2005 A.M., Social Sciences, The University of Chicago
Master's thesis title: Semiotic Weapons: Tracking the Circulation of the Abu Ghraib Photographs.
2003 B.A., Cross-Cultural Relations, Simon's Rock College of Bard
Bachelor's thesis title: 'From Tindouf to Colomb-Bechar': Competing Discourses on Self-Determination in the Western Sahara Conflict.
2019- Research Assistant Professor, Humanities, Arts, and Social Sciences Division, Colorado School of Mines
2018-2019 Postdoctoral Scholar, Department of Anthropology, UC-Irvine
2017 Lecturer, Department of Communication, UC-San Diego
2015-2017 Visiting Assistant Professor, Department of Sociology and Anthropology, Bucknell University
2014 Teaching Associate, Division of Social Sciences, UC-Irvine
2008-2013 Graduate Teaching Assistant, Division of Social Sciences, UC-Irvine
2008 Adjunct Instructor, College of Arts and Sciences, South University, Montgomery, AL Campus
South Korea; digital culture; games studies; science and technology studies; medical anthropology; linguistic anthropology; social studies of finance; financial inclusion.
Computer Games Studies (COMM 105G); Introduction to Cultural Anthropology (ANTH 109); Medical Anthropology (ANTH 290); Digital Culture & Cybersociality (ANTH 250); Language & Culture (ANTH 204); Introduction to Sociology (SOC 1001)
n.d. Conaway, Evan, Tania DoCarmo, John Emery, Noopur Raval, and Stephen C. Rea. “The Law in Computation: Machine Learning, Artificial Intelligence, and Big Data in the Age of Algorithmic Governance.”
2019 “Chronotopes and Social Types in South Korean Digital Gaming.” Signs and Society (Special Issue: When Time Matters) 7 (1): (115-136).
2018 “Calibrating Play: Sociotemporality in South Korean Digital Gaming Culture.” American Anthropologist 120 (3): 500-11.
2016 “Crafting Stars: South Korean e-Sports and the Emergence of a Digital Gaming Culture.” Education About Asia (Special Issue: Sports, Culture and Asia) 21 (2): 22-27.
2013 Maurer, Bill, Taylor C. Nelms, and Stephen C. Rea. “Bridges to Cash: Channelling Agency in Mobile Money.” Journal of the Royal Anthropological Institute 19 (1): 52-74.
Chapters in Edited Volumes
2017 Rea, Stephen C., Ursula Dalinghaus, Taylor C. Nelms, and Bill Maurer. “Riding the Rails of Mobile Payments: Financial Inclusion, Mobile Phones, and Infrastructure.” In The Routledge Companion to Digital Ethnography, Larissa Hjorth, Heather Horst, Anne Galloway, and Genevieve Bell, eds. Pp. 363-373. New York: Routledge.
2017 “Mobilizing Games, Disrupting Culture.” In Mobile Gaming in Asia: Politics, Culture and Emerging Technologies, Dal Yong Jin, ed. Pp. 73-89. New York: Springer.
2018 Maurer, Bill, Taylor C. Nelms, and Stephen C. Rea. “Bridges to Cash: Channelling Agency in Mobile Money.” In Linguistic and
Material Intimacies of Cell Phones, Joshua A. Bell and Joel C. Kuipers, eds. Pp. 69-97. New York: Routledge.
2017 “The Sociology of Speed: Digital, Organizational, and Social Temporalities.” Information, Communication & Society 20 (12): 1821- 1823.
2018 (August 19). “STS in Practice Ad Hoc Committee Report: Current State of the Field and Recommendations for Future
Development.” Society for the Social Studies of Science. Available online:
2017 (November 1). “Can Financial Inclusion be Synonymous with Financial Justice and Equity?” IMTFI Blog. Available online: http://blog.imtfi.uci.edu/2017/11/can-financial-inclusion-be-synonymous.html.
2012 Maurer, Bill, and Stephen Rea. (April 2, 4, 5, and 7). “Toward Cashlessness?”; “Cash: Killing It, or Building Bridges to It?”; “Cash as Social Infrastructure”; and “Platform, Infrastructure, Utility?” Credit Slips: A Discussion on Credit, Finance, and Bankruptcy. Available online: http://www.creditslips.org/creditslips/MaurerReaAuthor.html.
2019 Callahan, Jessica, Mizuko Ito, Stephen Campbell Rea, and Amanda Wortman. “Influences on Occupational Identity in
Adolescence: A Review of Research and Programs.” Connected Learning Alliance.
2019 “Core Processors and Data Integration in the Credit Union System.” Filene Research Institute, Center for Emerging
2018 Nelms, Taylor C. and Stephen C. Rea. “The Credit Union of the 21st Century.” Filene Research Institute, Center for Emerging
2017 Rea, Stephen C., and Taylor C. Nelms. “Mobile Money: The First Decade.” IMTFI, Working Paper 2017-1.
2014 “Prospects for Digital Financial Inclusion in Nigeria: Savings, Payments, and Regulatory Environment,” Financial Inclusion Insights/InterMedia, 2014 FII Open Data Analysis Challenge.
Manuscripts in Preparation
n.d. Rea, Stephen C., and Taylor C. Nelms. “Mobile Money and Development: Insights from a Decade of Qualitative Field Research.” (article in preparation).
n.d. “‘100’: Alternative Orthographies and Spatiotemporal Signaling in South Korean Online Games” (article in preparation).
n.d. “‘From Heroes to Monsters’: Online Games, Addiction, and Governance in South Korea” (article in preparation).
n.d. Accelerated Play: Speed, Selves, and Digital Games in South Korea (monograph in preparation).
2019 Podcast: “The Credit Union of the 21st Century!” Filene Fill-In (Episode 49). Available online.
2019 Nelms, Taylor, and Stephen Rea. “No Love Lost: What Credit Unions Can Expect From Cores of the Future.” Credit Union
Times (February 15). Available online.
2018 Podcast: “Stephen Rea & Taylor Nelms: An Anthropological Conversation about Mobile Money & Financial Technologies,” The Human Show (Episode 12). Available online.
2013 Video: “[SPL] Interview with anthropology PhD candidate 'Stephen Campbell Rea',” EsportsTV, Seoul, South Korea. Available online.
FELLOWSHIPS, GRANTS, AND AWARDS
2013 Social Computing Graduate Award, Intel Science and Technology Center for Social Computing, UC-Irvine.
2012 Doctoral Dissertation Research Improvement Grant, The National Science Foundation (BCS-1155399), Bodies, Computers, and Productivity in South Korea.
2012 Field Research Fellowship, The Korea Foundation, Garbage People and Model Workers: Bodies, Computers, and Productivity in South Korea.
2009 PaPR @ UCI research grant presented by Intel, UC-Irvine.
OTHER RESEARCH EXPERIENCE
2017-2019 Researcher, Filene Research Institute, Madison, WI.
2018 Consultant, Digital Media Learning Hub, UC-Irvine.
2017-2018 Assistant Researcher, Institute for Money, Technology and Financial Inclusion, UC-Irvine.
2017-2018 Consultant, National Academy of Sciences, Washington, D.C.
2010-2015 Graduate Student Researcher/Research Associate, Institute for Money, Technology and Financial Inclusion, UC-Irvine.
2013-2014 Social Computing Graduate Researcher, Intel Science and Technology Center, UC-Irvine.
Panels Organized and Chaired
2016 “Infrastructure And/As Ethics, Part II.” Panel chair at the 115th Annual Meeting of the American Anthropological Association, Minneapolis, MN.
2014 “On Things Immaterial: Data, Users, and Participation in Digital Technologies.” Panel chair and co-organizer (with Elizabeth A. Rodwell) for the 113th Annual Meeting of the American Anthropological Association, Washington, D.C.
Papers and Posters Presented
2017 “Of Chronotopes and Calibration: Playful Sociotemporalities in/around South Korean Digital Gaming.” Paper presented at the 116th Annual Meeting of the American Anthropological Association, Washington, D.C.
2016 “Calibrating Play: Speed, Infrastructure, and Ethics in South Korea's Information Society.” Paper presented at the 115th Annual Meeting of the American Anthropological Association, Minneapolis, MN.
2015 “'100': Signaling Technologies and Strategies in Social Situations across the Online/Offline Gap.” Paper presented at the 114th Annual Meeting of the American Anthropological Association, Denver, CO.
2015 “Acceleration and Recalibration: Managing Temporality and Sociality in South Korean Information Society.” Paper presented at 4S Annual Meeting Denver 2015, Denver, CO.
2015 “Extending Play Ad Infinitum: Temporal Aesthetics and Ethical Implications of Play in Korean MMORPGs.” Paper presented at Rutgers Media Conference: Extending Play (The Sequel), Rutgers University, New Brunswick, NJ.
2014 “The Ambiguity of Participation: The Places and Times of Play in South Korean Online Gaming Culture.” Paper presented at the 113th Annual Meeting of the American Anthropological Association, Washington, D.C.
2014 “Acceleration and Information: Managing Subjectivities of South Korean Online Gaming Culture.” Poster session presented at the Intel Science and Technology Center for Social Computing All Hands Retreat Georgia Tech Hotel and Convention Center, Atlanta, GA.
2014 “Speed, Games, and Cultural Aesthetics in Contemporary South Korean Information Culture.” Paper presented at the 23rd Annual Columbia Graduate Student Conference on East Asia, Columbia University, New York, NY.
2014 “Nokada, jookdori, and the Pace of Life in Contemporary South Korea.” Paper presented at the 2nd Annual USC Korean Studies Institute Graduate Student Symposium, University of Southern California, Los Angeles, CA.
2018 "How to Build a World-class Information Society." Guest lecture presented to the Department of Communication, COMM 106I:
Internet Industries, UC-San Diego, San Diego, CA, January 18.
2017 “Acceleration and Information: Managing South Korean Digital Gaming Culture.” Guest lecture presented to the Department of Anthropology, ANTH 109 03: Introduction to Cultural Anthropology, Bucknell University, Lewisburg, PA, March 24.
2017 “Ethnography in/and Virtual Worlds.” Guest lecture presented to the Department of Sociology & Anthropology, ANTH 203: Hazards, Risks, and Disasters: The Anthropology of a Dangerous World, Bucknell University, Lewisburg, PA, March 21.
2016 “Ethnographic Methods and Practical Design Solutions.” Guest lecture presented to the Department of Electrical & Computer Engineering, ECEG 409: Engineering: A Humanist Enterprise, Bucknell University, Lewisburg, PA, November 1.
2016 “Ethnography in/and Virtual Worlds.” Guest lecture presented to the Department of Sociology & Anthropology, ANTH 201: Field Research in Local Communities, Bucknell University, Lewisburg, PA, October 31.
2015 “Sports: “e-” and Otherwise.” Guest lecture presented to the International Studies Program, I/ST 100: Global Citizenship, CSU Long Beach, Long Beach, CA, March 12.
2013 “A Social History of Professional StarCraft in South Korea.” Guest lecture presented to the Department of Informatics, ICS 60: Video Games and Society, UC-Irvine, Irvine, CA, November 26.
2014 “Accelerating Information: The Speed of South Korean Online Gaming Culture.” Invited talk at the Department of Communication, Ibero University, Mexico City, Mexico, February 5.
2014 “Problematic Play: Institutional Discipline in South Korean Online Gaming Culture.” Presentation given to the Intel Science and Technology Center for Social Computing, UC-Irvine, Irvine, CA, January 21.
2017 ANTH 326 – Advanced Reading in Anthropology, independent study with John Henry on sociality in an amateur e-sports community, Bucknell University.
2016-2017 Mentoring for Ho Yeon Park, independent field study on South Korean secondary education, supported by Bucknell University Department of Sociology & Anthropology Meerwarth Grant, Bucknell University.
2016 ANTH 325 – Advanced Reading in Anthropology, independent study with Margarita Carpio on transnational Filipino/a migration and remittances, Bucknell University.
2014-2015 Mentoring for Chris Gavriliuc, independent research project comparing state-by-state legislation on payday lending and auto title loans, UC-Irvine.
2018 Chair, 4S STS in Practice Ad Hoc Committee
2013-2014 Curriculum analyst, Anthropology Undergraduate Committee, UC-Irvine
American Anthropological Association
Society for the Social Studies of Science
EPIC (Ethnographic Praxis in Industry)